Blender-wise, everything in the 3D view space is considered an object. That means — along with meshes — lamps, cameras, texts, and other visible items are all objects. An object’s visibility is an attribute that can be toggled. Invisible objects are still there but won’t show in the 3D viewer and can’t be selected. They will, however, function as they should and appear in the rendered scene.
To hide an object:
The object will now be hidden from view, in order to bring back all hidden objects press Alt + ‘H’.
To select every object in the scene, you have to make sure that every one of them is visible. Do a quick Alt + ‘H’ to expose every object.
Now, to select all the objects:
If you had any objects selected, pressing ‘A’ will first deselect everything and then pressing it again will select everything.
Sometimes you want to select multiple objects, but not all of them. Selecting multiple objects in Blender can be done in the following way:
If this group of objects is one that you’re going to select together frequently, you can group them:
In order to choose all of the objects in the group:
License: The text of "Blender: How to Select All Objects – Simply Explained" by All3DP is licensed under a Creative Commons Attribution 4.0 International License.
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